- - - official info

Board Threads Posts Last Post
No New Posts RULES & INFO

Enter within to find the rules of the site, which all must abide by with no exceptions. Also kept here is information about the site and the setting in which the roleplay takes place.

Sub-board: SOLACE FAUNA

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No New Posts NEWS & UPDATES

Pay attention to any threads posted within this board, for this is where activity checks and all relevant updates are posted for your awareness and convenience.

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No New Posts LISTS & RECORDS

All information from size listings to the current season and year are housed within. If there is anything that you wish to know about the individual details of the site, it is likely to be found in this board.

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No New Posts HISTORY ARCHIVE

Every thread that has lived out its purpose and or run to completion is placed here, so that active threads may be more easily identified. From queen flights to lessons, everything that isn't in the main boards anymore can be found within.

Sub-boards: FLIGHTS, CLUTCHINGS, CLUTCHES, TOUCHINGS, HATCHINGS, LESSONS, PLOT POSTS, OLD THREADS, OOC POSTS

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No New Posts CHARACTER CREATION

Character outlines and adoptables are located within. Post new characters here, and make sure to comply with the character standards. Please wait until your character is accepted to begin roleplaying with it.

Sub-boards: ADOPTABLES, WORKS IN PROGRESS, OLD CHARACTERS

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No New Posts CHARACTER DIRECTORY

Accepted characters will be moved to this board. Please keep them up to date. NPCs, dead characters, and character logs are also located within.

Sub-boards: CHARACTER LOGS, DRAGONRIDERS, WHERHANDLERS, WEYRLINGS & WHERLINGS, CANDIDATES, WEYRFOLK & CRAFTERS, GRAVEYARD, NPC CHARACTERS

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- - - general affairs

Board Threads Posts Last Post
No New Posts ADMIN BOARD

A secret board, containing information which only staff members may be privy to. Just move along, you simple plebeians.

Sub-board: Admin Archives

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No New Posts GENERAL CHAT

Enter to join into the Weyr's random chatter. Questions and requests, hellos and goodbyes, works of art and literature and many other topics can be found within.

Sub-boards: HELLOS & GOODBYES, ARTS & LITERATURE, GAMES ROOM, REQUEST BOARD

37 146 TRIES SOMETHING
by icy
Mar 6, 2014 22:34:58 GMT -5
No New Posts MARKS & STORE

This is the place to go to keep track of your marks, and also to spend them. The Weyr store has all manner of items for purchase that you can spend your hard-earned currency on.

Sub-boards: MARK LOGS, PLAYER SHOPS

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No New Posts CONTESTS & EVENTS

Any contests or events held on the site will be placed here. Make sure to pay attention, because there will be tempting prizes to be won.

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No New Posts GUEST BOARD

Any pluggers looking to advertise their site or curious visitors wishing to ask about our community are urged to venture within to take care of their needs. Advertising outside of this board is disallowed, although of course questions are welcomed in the chat box as well.

Sub-boards: GUEST CHAT, FIRST LINKS, LINK BACKS, AFFILIATES

116 197 Solaria Weyr, Ketrin & Mathon Holds
by Solaria Guest
Sept 1, 2014 9:55:36 GMT -5

- - - solace weyr

Board Threads Posts Last Post
No New Posts WEYRBOWL

A large canyon that broadens into coastal cliffs is what serves for Solace's Weyrbowl. Created by a once-powerful river, the valley floor is now mostly bare rock except for a large creek which runs down its very center. Most outdoor business is conducted in the 'bowl, which is accessible from the Weyr on both sides.

Sub-boards: CLIFFS, CORRALS, SMITHY

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No New Posts RIDERS' WEYRS

The twin cliffs that border Solace Weyr are dotted with caves, in which its riders reside. Excavated by hand, each roughly-hewn cavern is large enough for one or two riders and their dragons. Living-weyrs can be accessed from within the cliffs, but also have ledges that open out into the 'bowl.

Sub-boards: WEYRWOMAN'S QUARTERS, PRIVATE WEYRS

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No New Posts WHERHANDLERS' QUARTERS

A complex of rooms tunneled into one side of the cliffs, the wherhandlers' rooms are accessible from the ground and kept dark to protect the whers' sensitive eyes. Each room is divided in two, with a thick curtain between and chains on the wher's side for restraint, should it be necessary.

Sub-boards: WHERWOMAN'S QUARTERS, PRIVATE QUARTERS

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No New Posts RECORDS ROOM

A large room of endless shelves, the records room is presided over by a records keeper and is home to much important knowledge kept about the Weyr and surrounding lands. Everything from clutch records to logistics is noted carefully on vellum scrolls and books to be kept safely within.

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No New Posts FORMAL HALL

The formal hall is an immense room located above most others, save for the riders' weyrs. Although rough and barely-finished as any of the Weyr's rooms, the hall is one of the largest and most impressive. Feasts and celebrations are all held here.

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No New Posts TRAINING ROOMS

On the higher levels of the Weyr, where the riders and other guardfolk frequent, there are several large rooms meant for indoor training. Although inaccessible to dragons, the flat, sand-packed ground is good for tumbling, and weapons of all kinds can be practised here.

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No New Posts BATHING POOLS

Dozens of heated pools of different shapes and sizes make up the Weyr's public bathing pools, a series of steamy caverns in the depths of the Weyr. Although larger pools are available for communal bathing, there are also smaller, seperate pools for those who wish for privacy.

Sub-board: PRIVATE BATHS

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No New Posts LIVING WEYR

Although a Weyr is best known for the host of dragons and riders who live, work and fight there, there is far more to a Weyr than dragons and whers. Most of it is full of Weyrfolk of all kinds, from tiny children to healers and cooks. This maze of caverns and corridors is where the commonfolk of the Weyr live and work, and where most common tasks are done.

Sub-boards: WEYRFOLKS' ROOMS, CRECHE, KITCHENS, DINING HALL, INFIRMARY

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No New Posts LOWER CAVERNS

The deepest reaches of the Weyr, below the infirmary and the kitchens, are disused for the most part. Twisting corridors and dusty store rooms sometimes hold important supplies that last Solace through bad spells, but these low-traffic tunnels are also a popular spot to come when you don't want to be found.

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No New Posts CANDIDATE BARRACKS

A squat, stone building located on the edge of the Weyrbowl is where all candidates Searched from crafthall or hold stay while they wait to Impress. There are sixty rooms in total, each containing a cot, a chest and a few other essential pieces of furniture, as well as a small, shuttered window to the outdoors.

Sub-board: CANDIDATE LESSONS

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No New Posts HATCHING CAVERNS

The Weyr's hatching sands are located at the base of the cliffs, accessible from the Weyr's depths and from the 'bowl, as well as from the Weyrwoman's quarters. Each large, vaulting cavern is floored with scorching sand hot enough to burn exposed human skin, but perfect for incubating eggs. Stands line the perimeter for spectators to sit during hatchings.

Sub-board: SIDE HATCHING CAVERNS

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No New Posts WEYRLING BARRACKS

After Impressing a dragon, new rider-pairs move into another stone building some distance away from the candidate barracks. Much larger than the other building to accommodate the growing dragons, each room has a small living space for the rider and a larger area where their dragon lives. Rooms open into a large central hallway instead of directly to the outdoors.

Sub-board: WEYRLING TRAINING

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No New Posts WHERLING BARRACKS

The wherling barracks is a low stone building, located close to the cliff face so that it rests in shadow for most of the day. Handlers and their newly-hatched whers are assigned to a room separated in two, with an area for the human and the wher. Each room has only one small window to the outside, which can be covered by heavy metal shutters to block out light and close out thread.

Sub-board: WHERLING TRAINING

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- - - weyr lands

Board Threads Posts Last Post
No New Posts MATING FLIGHTS & RUNS

Females of the Weyr, whether they be dragon or wher, flitter or crawler, will all Rise or Run eventually. When their time is right, look within for those elusive beauties. Males from all over will come to join the chase, trying their best to win the female's approval. To the victor go the spoils....

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No New Posts COVE

As the canyon cutting through the Weyr spreads out and the creek empties into the sea, the Weyrbowl opens up on either side to reveal a stretch of beach sheltered by cliffs. After a time the cliffs close in once more so that the sea crashes against sheer rock, but the small expanse of golden sand is a lovely place to relax and play.

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No New Posts GORGE

Upstream of the Weyr, the creek flows deeper and faster as it winds its way through a narrow stone gorge. Most of the creek's length can be walked at the edge of the narrow passage, but during periods of heavy rain it can be dangerous to navigate.

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No New Posts PLATEAUS

On either side of the Weyr, overlooking the steep cliffs, are large flat tables of rock. As they get farther from the canyon these tables gradually fall away, creating twisting paths that those without wings may climb if they feel daring enough. Covered with trees and grass, they are good locations for grazing animals, although dangerous predators may lurk here.

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No New Posts COTHOLDS & SEARCHES

When a Weyrqueen lays her eggs, the search goes out for candidates of all ages to stand for Impression. For those who are starting from humble beginnings, post your Search thread here, for we can't all be Weyr-born. Searchriders visit even the smallest of cotholds in their constant search for the next budding rider.

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No New Posts THREADFALL

Although thread may fall all over the Southern continent, Solace riders always rise to fight it when it begins to fall within their borders. Many a good rider has been claimed by the alien menace, and they will not be the only ones. Nevertheless, riders and Weyrfolk alike do what they must to keep their lands safe.

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Legend

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